![]() ![]() Sane Trilogy isn’t really due to falling a bit faster,” tweeted Ding Dong, who’s been streaming the full collection following its launched last week. Much of that criticism was pointed at Crash’s much more slippery, precise jumping abilities, compounded by the game design’s often “unforgiving” nature. ![]() Streamers have picked up on how jumping in the PlayStation 4 collection has changed significantly from the original PlayStation games, with a difference in how collisions work as the main culprit.Ĭomplaints that the collection, which includes the first three Crash Bandicoot platformers, ramped up the difficulty came not longer after its release. Sane Trilogy much tougher than the original games, and there may be a clear reason for that. Some players are finding the remastered Crash Bandicoot N.
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